Board Thread:General Discussion/@comment-30199286-20170807220636/@comment-31816534-20170823212112

Silverboy300 wrote:

TheMetallicBlur wrote:

Timefreezer4 wrote: I hate the level system, and think it takes away from the spirit of VS debating as well as oversimplifying and exaggerating character power. I also think it puts too much focus on the physical capacity of combatants rather than their special abilities.

Scaling is overused and really blows a lot of characters out of proportion. Just because a character fights evenly with another doesn't automatically mean they're comparable in physical stats. Just because Batman beats Bane doesn't mean he can lift 27 tons. Just because Sonic and Knuckles are near equals doesn't mean Sonic is as strong as Knux or Knux is as fast as Sonic. Just because Mario constantly beats Bowser doesn't mean he's strong enough to hurt the Koopa. Most of the time, fights that are improperly scaled are won via skill, special powers, or just dumb luck.

Most calculations in VS debating are unreliable, as they rely on taking feats out of context via questionable and irrelevant methods of measurement and/or a lot of assumptions which undermines the calc credibility.

I can think of a situation where scaling goes wrong. Toad is Planet-level because he can beat a planet-level being. That's how scaling goes wrong. I mean, it's not how scaling goes wrong TBH, as that means a character could fight someone who's that level.

It's when scaling character A to character B just because they're friends or something is when it goes wrong.

well, to be fair, I don't think beating a Planet level character makes you Planet-level because, most of the time, that character isn't as durable as a planet.