Talk:Ultron VS Sigma/@comment-33087375-20181105203837

After much research and simulation, I have come to the conclusion that you can take ANY character from ANY fighting game and place him/her in one of four total categories:

¨Rounders¨ - the toolboxes of figheters, they possess a variety of techniques and skills, making them good in nearly any situation, though that does means their stats are not that impressive, and they tend to lack any gimics to make them unique. Ex: Ryu (S.F.), Mario (S.S.B.), Base Vegeta (D.B.F.)

¨Brawlers¨ - focus more on strength and meaty healthbars, sacrificing speed and agility for crushing blow and grabs. Ex: Zangief, Bowser, Android 16.

¨Rushers¨ - they hit fast and do not let up, waiting for the perfect moment to counterattack and then not giving their opponent the same chance, making them the best at advanced combos. Ex: Cammy, Fox, Yamcha.

¨Zoners¨ - with the lowest health out of the four, they are masters at controling the space between them and whoever they are fighting, pelting them with projectiles and reading that one close-quarters move just in case. Ex: Guile, Samus Aran, Frieza.

This is just a list I came up with to help people who do not know alot about fighting games understand the different classes.

I would REEEAAALY like to hear if you think I need to add a category or two, so I can improve it however I can, so if you have any constructive input, let me know!