Board Thread:Fun and Games/@comment-27416494-20190301232736/@comment-27416494-20190301235431

I'll start by discussing the Persona 2 duology (Innocent Sin and Eternal Punishment) from 1999 and 2000. These two titles may be vastly different than the Persona games we know today, but I'd say they're definitely worth looking back on today.

The first order of business should be to revamp and speed up the battle system to Persona 5's standards, as the random encounters in the original games could really tend to drag on after a while.

My biggest change would combine both versions of P2 into a single game, as they are essentially two different parts of the same story. Due to the differing protagonists between each part, I think it would be a good idea to mimic Resident Evil 2's approach to its own different campaigns.

You'd start off by choosing a protagonist (Tatsuya Suou or Maya Amano) to play through the events of Innocent Sin before continuing on to the events of Eternal Punishment with the character you didn't choose, which would, in turn, open up a lot of potential for replay value.

Oh, and of course, the most important part of this whole project would be the opportunity to have Tatsuya perfectly imitate a motorcycle engine in HD.