User blog:Alemon97/Death Battle Season 6 Review

Well, it's about time I got back to doing this, been getting a bit sidetracked for so long... Anyway, with 2019 having come and gone, it's time for me to take a look back on Season 6 of Death Battle. I've looked at the list of episodes that came out this season, and I thought Season 5's lineup was interesting. There are definitely some requested matchups this season, but there are also plenty of oddball episodes (at least what I consider oddball episodes), and I'm curious to see what I'll think of season as we move along. If you've read any of my previous reviews, then you'll know that I don't use any kind of numerical scoring system after watching an episode - instead, I give an episode one of three ratings, "Good", "Meh..." or "Bad" after I list all the pros and cons I can find in an episode to determine whether or not I like, am indifferent to, or dislike certain episodes. Like with every other review I've done up to this point, everything you are about to read here is solely my opinion, so if say there's an episode that I give either a "Meh..." or "Bad" rating that you happen to like, more power to you, but again, all of this reflects my opinion, not yours or anyone else's. So, without further ado, this is my review of Death Battle Season 6.

PROS

 * Funny moments during the pre-fight analysis
 * The fact that the fight started simply because Aquaman got Namor wet with his cannonball dive
 * The Kame House cameo
 * Fight animation is decent...
 * Correct verdict

CONS

 * While not bad overall, the pre-fight analysis felt kinda dull
 * Voice acting, while not bad, is kinda meh
 * "Kings of the Sea" is a rather unremarkable track
 * ...Though it felt rather slow at points

Overall
Here we have our Season Premiere with the Kings of Atlantis from DC and Marvel Comics. How does it hold up? Honestly, it's rather unremarkable. Not bad by any means, but there wasn't a whole lot of things that stood out. While the pre-fight analysis itself was generally okay, I feel that the way they presented it was kinda dull, like, I just wasn't feeling invested as they were talking about the characters. Not to mention that I felt like "Kings of the Sea" was rather unremarkable for a fight track, and considering the combatants here of are Atlantean royalty, I kind of expected a more orchestral track, that's just me though. At the very least the fight animation was pretty decent, even if it did feel rather slow at a couple of points. Speaking of the fight, I think it's important to note how starting with this episode, they dropped the "FIGHT!" graphic that appears just before the battle starts, and if I recall correctly, according to Ben Singer himself in a podcast for a future episode, it was because they didn't like how every episode's fight animation until now had the combatants do a stand off before they threw any punches and it was feeling rather stale to them, and yeah, I can see where they're coming from, but honestly, with maybe one or two exceptions, I can think of a few instances where they could have put the "FIGHT!" graphic - plus, it doesn't quite feel the same when they don't use the "FIGHT" graphic, but they still use the "KO!" graphic. Overall, while not a bad episode, it's a pretty unremarkable one.

Rating

 * Meh...

PROS

 * Compared to Mega Man VS Astro Boy, Classic Mega Man's pre-fight analysis here feels like a moderate upgrade
 * "Been stuck on the moon for 18 years", referencing how Legends 3 has yet to/probably won't happen
 * Funny moments, especially during Volnutt's rundown. Boomstick's hilarious rant, anyone?
 * The fact that .EXE and Star Force's backgrounds list both of them being afraid of ghosts
 * Analysis for the rest of the Mega Men was pretty good...
 * MegaMania is a damn great track
 * Awesome fight animation
 * Volnutt's reaction to the other Mega Men charging their black holes

CONS

 * The fact that they listed two Mavericks (Bamboo Pandamonium and Blast Hornet) in X's explosives category rather than, y'know, the special weapons he gets from them
 * ...Although I feel like .EXE's was a little sketchy, especially when we get to the verdict
 * Volnutt barely does anything
 * A minor one, but when X goes into Ultimate Armor mode, his sprite changes to that of the PS1 games, whereas X's base form comes from the SNES games, it's a little odd

Overall
Well, here's something I never expected: a Battle Royale between 5 Mega Men to determine the mightiest Blue Bomber, not to mention that it's also the first Battle Royale since the Pokemon Battle Royale back in April 2014, nearly five years before this episode. So, what did I think of this battle between these Mega Men? It was a damn good one, though not without a few snags, most minor and one major. For the most part, the pre-fight analysis was pretty good, but there was one combatant whose analysis I find rather sketchy, and that's .EXE. Why is that? Because a lot of it seems to pull from the Battle Network manga and anime, and from what I've heard after the episode was released, they apparently condradict the games in some ways, and if so, then it kinda twists that 4th rule about what sources they should pull from, but since I never played any of the games or seen the anime or read the manga, I don't really have a say in the matter. My guess is they used that one statement in one of the games about .EXE's Dark Barrier supposedly being about to survive CyberWorld's destruction as well as how Giga Freeze can put it in stasis to support the stuff mentioned in the anime and manga, but again, I'm not entirely sure. Also, in X's rundown, they literally listed two Maverick's in X's explosives instead of the weapons he gets from them, I don't know how they messed that up. Still, those issues aside, I really enjoyed this episode. With some funny moments, interesting analysis and an awesome fight animation with a damn great music track to boot, this Battle Royale totally rocked, man... I apologize in advance.

Rating

 * Good