Board Thread:Fun and Games/@comment-27305742-20180829013419/@comment-26558142-20191004101805

I think from DB should be banned:

Ainz (Overlord): Ainz matches can be sorted in two categories - Ainz gezs stomped or Time Stop+Instakill. Both type of matches don't seem interesting imo.

Undertale: Basically pretty hard to determine their power and to fit their respective movesets into a DB style. Also the high potential of NLF.

Giorno Giovanna with GER: Basically one walking NLF. Because his stats are all unknown, he can be as strong and as fast as needed. And even if his opponent is stronger and faster, GER would simply reverse the damage (actually can Giorno be put into a Death Loop of his own? Like an opponent that completly outstats him kills him, GER rewinds the Action and Giorno lives again and gets killed again by his opponent over and ober again?)

Combatants with too specific weaknesses: 'X can only be killed by weapon Y' or 'X only dies if Y is done'. This leads to fights were one side is simply helpless no matter his abilities or stats. And such fights are unfair and boring to watch.

Combatants with too much hax: Here you can insert either too many haxy abilities or one super strong one. But having someone winning just because one ability of him can't be beaten (or worked around) makes for a boring fight.