Thread:BowserRulesAll/@comment-27033016-20171218171121/@comment-27033016-20171221215923

Ah, my apologies, I should've clarified my true opinion on the Tales series. I've been slowly growing out of anime as of late, and my overall perception of Tales has changed along with it. Originally, I did say that the Tales series was my all-time favorite JRPG series, but that was because I was still holding on to my old beliefs that it's the "best" JRPG series out there. I got into the series since Tales of Symphonia, so back in my early days when I was obsessed with anime to the point of being a weeaboo, I was an active preacher of the Tales series. I used to call out to users that Tales is a superb series and that it needs a spotlight of popularity, but they didn't care. They all told me that Tales is massively flawed and not really worth being with the other big league titles. They actually have a point, because Tales games haven't been original with their content since 1995. The series has become stagnant to a degree that it on itself has become one big cliche, which is really apparent with later games, especially Tales of Zestiria. Tales of Berseria seems to be a step forward from this, fixing many problems with its characters, story presentation, and aging battle system. However, it's still bogged down by several "traditions" that Namco won't let go. I think what the Tales series needs is a full evolution into a modern JRPG format. Stuff like more varied settings rather than just medieval fantasy, more open worlds that encourage exploration, more enjoyable and managable sidequests, and better visual presentation than just bland cel-shaded graphics. One thing I will praise Tales for are the skits. they're a great way to flesh out character interractions and development, and no other JRPG has this system, which is still very unique to this day.