Board Thread:Fun and Games/@comment-33064970-20190418072655/@comment-26418719-20190817120851

ROLVeBloxxer wrote: this is the equivalent of saying someone can physically beat another person to death if they wanted to, but killed them with a gun instead, therefore they're not as strong as or stronger than them Except I'm not saying that he didn't. I'm saying that he was straight-up unable to in the games I listed. The number of games in which Mario can hurt Bowser with his usual jumping attacks is restricted solely to the Mario & Luigi games (not counting Paper Mario and Paper Bowser, who are different entities altogether).

Foxthefox1000 wrote: Eh. Mario logically shouldn't be much weakee than Bowser in canon. He's definitely on the low end of Bowser's ballpark of strength. The problem is that, well... Bowser's strength and durability itself is also pretty inconsistent (Let's put it this way: Consistent, the Mario series' story ain't). Even disregarding Mario Party which is inconsistent even within itself, the series struggles to decide what Bowser's limit is. In one game, he survives falling into a star without too much damage, and in another, getting squashed by a train is enough to threaten his life enough to allow access to the Rump Command (Which is how Bowser turns giant in Bowser's Inside Story). Generally speaking I'd say Bowser's USUAL level of strength is somewhere from Mountain/Country based on his fight against Peach's Castle in Bowser's Inside Story (Specifically the remake where he freaking punches it so hard it briefly enters orbit), though this is being generous and assuming Bowser always has access to the strength of his adrenaline-induced giant form.