Talk:Comment Section Central/@comment-43778549-20191211041241

So, what are your guus' thoughts on my full moveset for the DBW Fighting Game? {{HideSpoilers|Text=Character: AwesomeEthan48

Rival: Just Some Minor

Music Theme: Mob Smash - Super Smash Bros. Ultimate

Grab, Pummel, and Throws
Grab (Kings of Infinity): I pull out the Infinity Gauntlet before I use the Reality Stone to bring the opponent towards me. The range is that of Pac-Man's Grab.

Pummel (Gut Punch): Exactly what it says on the tin: a swift punch to the opponent's stomach.

Forward Throw (Omega Slice): I throw my opponent upward before pulling out a retractable blade in the shape of the Omega symbol that was in the gauntlet to make the it look like Kings of Infinity. Then I fo a horizontal slice when the opponent falls down. The move deals good damage and knockback.

Back Throw (Backwards Omega Slice): Same thing as F-Throw, but I throw my opponent backwards before I turn around and do the slice.

Up Throw (Reality Yeet): I use the Reality Stone to throw my opponent upwards.

Down Throw (Facelifting Burial): I hold my opponent by their head before slamming them down into the ground using the Power Stone, burying them. The higher their damage is, the longer they stay buried.

Aerials
Neutral Air (Roundabout): A move where a make a full 360° kick before finishing with Mario's Nair.

Forward Air (THE FUNNY AERIAL!): Mario's Fair (spike hitbox and all), except it deals more damage and I yell "FORWARD AERIAL!".

Back Air (Lightsaber Swipe): Think Hero's Bair done quicker and replace the sword with a lightsaber. The move deals electrical damage.

Up Air (Hair Raising Fist Bump): A two-part Uair. The first part has me do K. Rool's Uair, but I use the triangle hair as spikes. The second part has me pull down my arm before raising it, punching my opponent upwards. The hair has a hurtbox throughout the move.

Down Air (The Good Ol' 1, 2, 3): Think Lucas' Dair, except the final part of it has me doing Dr. Mario's Dair (spike hitbox and all) instead.

Attacks and Tilts
Neutral Attack (Bizzare Stars): Your standard rapid jab, but it's how Star Platinum does it. I yell "ORA!" for the first 2 hits, yell "ORA ORA ORA!" for the rapid jab, and "ORA!" for the final hit. Before the "ORA ORA ORA!", I put on Bizarre Stars, making me wear Jotaro's hat and Kenshiro's shoulder piece and arm bandages.

Forward Tilt (SLAP!): Based on what Speeedrunner Mario does to Bowser in TerminalMontage's "Something Series".

Up Tilt (Sucker Punch): Basically Mega Man's up tilt with less endlag.

Down Tilt (Slide): Same as Mega Man's down tilt, but goes further and deals more damage.

Dash Attack (Duel Saber-Copter): I pull out two lightsabers with one hand, put my hand (holding both lightsabers by the hilt) in front of me, and spin that hand around so fast it creates a propeller-like move that deals constant damage until the move is over.

Smash Attacks
Forward Smash (Falcon Smash): A chargable Falcon Punch. It starts charging after I say "Falcon...". Once the move is executed, whether it lands or not, I yell "PUNCH!".

Up Smash (Double Saber Strike): I pull out two lightsabers and swiftly raise them up before quickly lowering them in a slicing motion. The charging starts as soon as I pull out both lightsabers.

Down Smash (Elements of Alchemy): I pull out Elements of Alchemy and throw it down on the floor. Once on the floor, 4 high pillars that are made of water, earth, fire, and air spin around me and the transmutation circle 3 times before dying down and the transmutation circle disappears. The charging process starts as soon as I pull out the track cover.

Specials
Neutral Special (Mega Mania): Think Rock's Neutral Special in SSF2. Holding B brings up a "SSBU Monado Arts"-sytle wheel where you can select one of the 5 Mega Man's Mega Busters, with each Mega Buster having different effects:
 * Classic: Pellets and Charge Shot go the same distance and do the same mount of damage as they did in Smash.
 * X: Pellets do x0.75 damage, but Charge Shot does x1.25 damage and goes further. Charge Shot also has a shorter charging period.
 * Volnutt: Pellets deal x1.25 damage, but range is shorter. There's no Charge Shot, but 5 pellets can be on screen at a time.
 * EXE: Pellets and Charge Shot deal 2x damage, but only 2 pellets can be on screen at a time, Charge Shot takes a bit longer to charge, and there's more endlag for both to compensate.
 * Star Force: Pellets do x1.1 damage and have a bit longer range. Charge Shot charges automatically and deals x1.5 damage.

Side Special (Titans of Magic): A boomerang-esque move that goes farther if you hold down B, kind of like the Hat Throw in Mario Oddyssey.
 * Back Side Special (Marvelous): Same thing as above, but Titans of Magic is replaced with Marvelous and the move deals electrical damage. Pressing B again will make me yell "SHAZAM!" and, if in contact with the opponent, Marvelous will de-age the them to a 7 year old and their attack power is reduced for some time.

Up Special (Thunder of Wonder): Think Lucario's Up-B, but more controllable and Mjolnir has a hurtbox that deals electrical damage.

Down Special (Shonen Showdown): A counter that, when hit, produces a Getsuga Tenshou. The Zanpakuto has a hurtbox.

Final Smash (Devil Breaker): You know that pic of me as a devil I posted during Halloween? Well, I transform into that and throw the trident I have at the opponent. The trident spins, dealing constant damage before I hit the opponent with a less potent Reality Breaker. It intakills if the opponent is at 100% or higher.

Special Mechanic (Fighting Mode)
If I hit 100% or higher, I enter this mode where my eyes glow light blue and all attacks have a x1.5 multiplier on them (yes, this multiplier stacks with the multipliers using Mega Mania). My forward smash is replaced with Reality Breaker, which instakills if the opponent is at 125% or higher.

Taunts
Up Taunt (Retro Rivals): I pull out Mario's hat with Retro Rivals on it and throw it in the air before catching it and putting it on my head. I then tip Mario's hat at the opponent before taking it off and putting it away.

Side Taunt (Emerald Heroes): I pull out Emerald Heroes and yell "It's hero time!" as I show the album cover at yhe screen before the Green Lantern symbol flashes for a moment and I put Emerald Heroes away.

Down Taunt (Album Selection): Think Pac-Man's down taunt, except I pull out a random official Album Cover that isn't Retro Rivals, Emerald Heroes, or the other album covers that I use in my moveset.}}